.game {
  display: none;
  flex-direction: column;
  flex-grow: 1;
  position: relative;
  user-select: none;
}
.game .before-canvas {
  display: flex;
  --backdrop-filter: blur(0.5rem);
  -webkit-backdrop-filter: var(--backdrop-filter);
  backdrop-filter: var(--backdrop-filter);
  background-color: var(--transparent-gray);
  box-shadow: 0 0 1.5rem -0.3rem var(--background);
  justify-content: center;
  align-items: center;
  gap: 0.4rem;
  place-items: center;
  padding: 0.5rem;
  font-size: 2rem;
  z-index: 1;
  margin: 1rem;
  border-radius: 1.1rem;
}
@supports not ((backdrop-filter: none) or (-webkit-backdrop-filter: none)) {
  .game .before-canvas {
    background-color: var(--gray-2);
  }
}
.game .before-canvas :is(.left-side, .right-side) {
  display: flex;
  align-items: center;
  gap: 0.5rem;
}
.game .before-canvas :is(.left-side, .right-side) > * {
  display: block;
  --padding: 0 0.5rem 0.15rem;
  padding: var(--padding);
  font-size: inherit;
  block-size: 100%;
  overflow: hidden;
  border-radius: 0.8rem;
  background-color: var(--transparent-gray);
}
.game .before-canvas :is(.left-side, .right-side) :is(.back-arrow, .restart) {
  position: relative;
  font-size: inherit;
  display: inline-block;
  min-inline-size: 1em;
  transition: background-color 0.3s;
}
.game .before-canvas :is(.left-side, .right-side) :is(.back-arrow, .restart):hover {
  background-color: var(--gray-3);
}
.game .before-canvas :is(.left-side, .right-side) :is(.back-arrow, .restart) button {
  display: grid;
  place-items: center;
  position: absolute;
  inset: 0;
  font-family: inherit;
  padding: 0;
  min-inline-size: 3rem;
  border: none;
  border-radius: inherit;
  background: none;
  font-size: inherit;
}
.game .before-canvas :is(.left-side, .right-side) .back-arrow button::before {
  font-size: 3rem;
}
.game .before-canvas :is(.left-side, .right-side) .correct-incorrect {
  display: flex;
  gap: 0.2rem;
}
.game .before-canvas :is(.left-side, .right-side) .correct-incorrect .correct {
  color: var(--green);
}
.game .before-canvas :is(.left-side, .right-side) .correct-incorrect .incorrect {
  color: var(--red);
}
.game .before-canvas :is(.left-side, .right-side) .remaining {
  display: block;
  color: var(--blue);
  background-color: var(--blue-bg);
  min-inline-size: 1.2em;
  text-align: center;
}
.game .before-canvas :is(.left-side, .right-side) .percentage {
  color: var(--green);
  background-color: var(--green-bg);
}
.game .before-canvas :is(.left-side, .right-side) .percentage::after {
  content: "%";
}
.game .before-canvas .flag-and-country {
  flex-grow: 1;
  display: flex;
  align-items: center;
  justify-content: center;
  gap: 1rem;
}
.game .before-canvas .flag-and-country .flag {
  inline-size: 5rem;
  block-size: 3rem;
  background-repeat: no-repeat;
  background-size: contain;
  background-position: center;
}
.game .before-canvas .flag-and-country .flag:not([hidden]) {
  display: inline-block;
}
.game .canvas-container {
  display: inline;
  position: absolute;
  inset: 0;
  inline-size: 100%;
  block-size: 100%;
  flex-grow: 1;
  flex-direction: column;
}
.game .canvas-container canvas {
  display: block;
  position: absolute;
  inline-size: 100%;
  block-size: 100%;
}

/*# sourceMappingURL=game.css.map */
